3095 Threads
9470 Posts
Ranked #1723
First post
2003-11-18 00:15:12 UTC
Newsgroup:
microsoft.public.win32.programmer.directx.managed
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1
reply
Wmv Audio Decoder DMO in C#
started
2010-05-28 01:27:54 UTC
2010-06-30 18:42:27 UTC
babgvant
1
reply
Point Sprites and Clipping or Culling
started
2010-02-09 22:22:01 UTC
2010-02-10 08:09:01 UTC
kg
1
reply
The thread 0xC78 has exited with code 0
started
2010-01-05 18:26:02 UTC
2010-01-05 19:40:40 UTC
Armin Zingler
10
replies
Failed creating the Direct3D device
started
2005-04-13 17:57:26 UTC
2009-11-18 19:41:50 UTC
govind prasad
1
reply
DirectX texture loading, texture gets resized
started
2009-09-17 18:05:29 UTC
2009-09-18 16:10:49 UTC
Marcel Overweel
3
replies
MDX messes up WPF scrollbars?
started
2009-06-30 19:52:27 UTC
2009-09-14 00:19:01 UTC
noemata
13
replies
Managed DX - deprecated or supported?
started
2009-05-12 20:41:02 UTC
2009-08-09 08:48:01 UTC
Keeron Modi
1
reply
Problems opening a file.....?
started
2009-07-24 16:53:48 UTC
2009-07-24 17:01:51 UTC
David Law
4
replies
Point Light Diffuse Color Issue
started
2009-06-13 01:27:01 UTC
2009-06-15 00:50:47 UTC
legalize+ (Richard [Microsoft Direct3D MVP])
6
replies
Memory Leaks
started
2009-06-07 18:36:51 UTC
2009-06-09 23:06:02 UTC
wee willie wonka
2
replies
Anyway to force memory flush? or at least to make sure textures are disposed?
started
2009-05-29 07:03:24 UTC
2009-06-05 21:48:45 UTC
w***@gmail.com
1
reply
hlsl basic!
started
2009-06-03 17:34:52 UTC
2009-06-03 17:36:30 UTC
m***@gmail.com
1
reply
Fastest method of creating Texture
started
2009-05-06 14:56:01 UTC
2009-05-29 22:40:01 UTC
Wizfrog
1
reply
large textures
started
2009-04-30 12:54:20 UTC
2009-05-29 07:06:20 UTC
Wizfrog
9
replies
Paint semitransparent above windows (ghost image)
started
2009-03-10 09:14:01 UTC
2009-05-28 15:09:01 UTC
tsadigov
6
replies
dark surface after resize
started
2009-05-12 19:34:16 UTC
2009-05-15 11:01:06 UTC
Pascal Cloup
2
replies
How to determine installed DX release?
started
2009-05-13 12:18:01 UTC
2009-05-15 08:38:03 UTC
Sasha H
1
reply
renew DirectX texture
started
2009-04-30 21:50:03 UTC
2009-05-09 23:05:18 UTC
faulty.lee
4
replies
VS2008 Managed C++ and DirectX March 2009 SDK build problems
started
2009-03-26 23:21:01 UTC
2009-03-29 03:58:04 UTC
legalize+ (Richard [Microsoft Direct3D MVP])
1
reply
3D modeling editor
started
2009-03-11 10:12:22 UTC
2009-03-11 23:01:49 UTC
legalize+ (Richard [Microsoft Direct3D MVP])
2
replies
is it possible to compile a shader to a file?
started
2009-03-07 10:58:07 UTC
2009-03-09 06:58:12 UTC
legalize+ (Richard [Microsoft Direct3D MVP])
1
reply
Moving, rotating objects..
started
2009-02-28 12:13:24 UTC
2009-02-28 21:36:41 UTC
legalize+ (Richard [Microsoft Direct3D MVP])
7
replies
Can I program managed DirectsX in x64
started
2009-02-02 20:22:02 UTC
2009-02-18 23:46:54 UTC
Chuck Walbourn [MSFT]
1
reply
How to draw sprite with alpha channel?
started
2009-02-14 09:16:36 UTC
2009-02-15 09:12:00 UTC
JXL
1
reply
Problems with WMV dual output graph and WMF11 (black screens)
started
2009-01-10 00:10:29 UTC
2009-02-02 17:32:47 UTC
Flaming Moe
1
reply
What Dll's etc need to be in the distribution?
started
2009-01-09 05:22:57 UTC
2009-01-09 10:01:40 UTC
legalize+ (Richard [Microsoft Direct3D MVP])
5
replies
C# with directx viewport problem
started
2009-01-07 20:55:01 UTC
2009-01-09 09:59:15 UTC
legalize+ (Richard [Microsoft Direct3D MVP])
5
replies
Buffering and Bliting in DirectX
started
2008-12-24 11:20:00 UTC
2008-12-28 23:25:01 UTC
Aaron Stubbendieck
3
replies
How to draw overlapping triangles that don't clip?
started
2008-12-27 22:23:37 UTC
2008-12-28 10:57:36 UTC
legalize+ (Richard [Microsoft Direct3D MVP])
3
replies
OldCreatePropertyFrame failing in Vista64
started
2008-12-07 08:25:00 UTC
2008-12-15 20:21:47 UTC
Mario Noack
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